Fair playing time · ability-balanced lineups · edit both halves · full squad always available
Sets how many of each position start each game. Subs swap like-for-like to keep your shape.
Tap a player to add them to the starting 6. Green = starting · grey = bench.
| Player | Position | Rating | Periods played | Periods resting | Playing time |
|---|
You pick who starts Game 1. From Game 2 onwards the app chooses automatically — always the players with least time, following your formation shape where possible.
Switch to Manual mode. Each game card shows an Edit button. In edit mode, every player in the squad has two toggle buttons — one for each half. Click to add or remove them from that half independently. The GK is locked on for both halves. You can use any player in any half — there's no resting restriction in manual mode. Stats update live as you edit.
The Auto toggle always shows the algorithm's output. Manual is your edited version. Reset to Auto wipes your changes. Both views show the same two-half layout so you can compare directly.
Each player has an ability rating 1–10. The 1st and 2nd half ability totals are shown for every game so you can see balance at a glance.
Tap a player's number to mark them as a Core Player (turns blue). Core players are last to be given a full game off by the algorithm.